Const
Go to depth specified by SearchOpts.depth.
Search iteratively deeper starting from SearchOpts.initialDepth up to SearchOpts.depth.
Same as DEEPENING but stops after the time in SearchOpts.timeout has elapsed.
If SearchOpts.depth is non-zero, performs a time and depth limited search.
If SearchOpts.timeout and SearchOpts.depth are 0, performs a full depth search.
Generated using TypeDoc
Search method to use when traversing the game tree.
Located in an instance of SearchOpts at SearchOpts.method.