Interface EvaluateNodeFunc<GS, M, D>

Type Parameters

  • GS

  • M

  • D

Hierarchy

  • EvaluateNodeFunc
  • Callback to evaluate the value of the gamestate attached to the node

    See

    Example implementation

    Returns

    Perceived value of the node

    Parameters

    • node: Node<GS, M, D>

      Node to evaluate

    Returns number

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